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Unleash the power of customization and facial animation in your next Unreal project!
This unique Goblin Character asset pack is fully rigged to the Epic skeleton and integrates seamlessly with Apple’s ARKit for facial motion capture.
It contains an additional 22 morph targets for character customisation, along with 7 skin materials and 16 combinations of war-paint!
As if that wasn’t enough, you’ll also be getting the
Stone Age Weapons Pack for FREE! Featuring 10 stone age tools and weapons at 4k Resolution!

Key Features:

  • Apple ARKit Facial Motion Capture: Effortlessly animate real-time facial expressions with our Goblin character, pre-rigged for Apple’s ARKit.
  • Epic Skeleton Rigging: Perfectly compatible with Unreal Engine’s standard skeleton, allowing for easy application of existing animations or the creation of new ones.
  • High-Resolution Textures: Boasting 8K textures for the body and 4K for clothing, ensuring your Goblin character appears stunningly realistic.
  • Highly Customizable Appearance: PWith 7 skin materials, 16 war-paint combinations, and 22 morph targets, the possibilities for character customization are in the millions!
  • Cloth Physics: Clothing items come with cloth physics, adding an extra layer of realism.
  • Random Goblin Generation: Utilize a wide array of morph targets to randomly generate new goblin characters.

Exclusive Bonus: Stone Age Weapons Pack

As a special offer, you will receive the Stone Age Weapons Pack for FREE with this purchase.
This pack includes 10 meticulously crafted stone age tools and weapons, each with 4K resolution textures:

  • Short Knife
  • Carved Knife
  • Axe
  • Small Hammer
  • Large Hammer
  • Club
  • Pickaxe
  • Spear
  • Stone
  • Warhammer

Weapons Material Options:

  • Stone
  • Metal
  • Dusty Stone
  • Blood

Each weapon is optimized for performance with vertex counts ranging from 600 to 2,200, ensuring compatibility across various platforms.

This Goblin Character asset pack, coupled with the bonus Stone Age Weapons Pack, provides a comprehensive toolkit for bringing rich, customizable characters to life in your next Unreal Engine project.
Don’t miss the chance to enhance your game’s visual and interactive experience with this versatile and high-quality asset bundle.

Features:

Character: Goblin, rigged to Epic skeleton Facial Motion Capture: Apple ARKit compatible Textures: 8K for body, 4K for clothing Materials: Multiple options for customization, including war paint Physics: Cloth physics on clothing Morph Targets: Abundant for random character generation Bonus: Includes Stone Age Weapons Pack with 10 weapons and 4 material options each A showcase Level, Overview Level and Third Person Demonstration level

Supported Development Platforms:
Additional Notes:
All Animal Animations:
Ambient Environment Sound Effects
Animation type:
Animations:
BP_School_System
Beluga Whale:
Beluga whale, Dolphin and Great White also include:
Blue Whale:
Blueprints
Both the Stingray and Manta Ray include:
Character Texture Resolutions:
Characters Texture Resolutions:
Characters:
Collision:
Davis3D Wind Blueprint
Decal Texture Resolutions:
Documentation:
Documentation Included:
Dolphin Animations:
Engine Compatibility:
Environment Texture Resolutions
Environment:
Fish Model
Grass LODs:
Great White Shark:
Humpback:
Important/Additional Notes:
Input:
Intended Platform:
LODs:
Levels of Detail:
Materials and Material Instances:
Network Replicated:
Notes
Number of Blueprints:
Number of Character Materials and Material Instances:
Number of Character Textures:
Number of Demo Environment Materials and Material Instances:
Number of Demo Environment Textures:
Number of Environment Textures
Number of Material Instances
Number of Materials:
Number of Meshes:
Number of Posed Animations
Number of Skeletal Meshes:
Number of Static Meshes:
Number of Unique Materials and Material Instances:
Number of Unique Meshes:
Orca Animations:
Other
Other Features:
Other LODs:
Other Texture Resolutions:
Particles
Physically-Based Rendering
Physics Assets:
Plant Species
Plant Species meshes
Plants
Primary Textures:
Props scaled to Epic skeleton:
Rock Meshes
Rocks
Scaled to Epic skeleton:
Skeletal Meshes:
Sky Features
Sounds
Sperm Whale & Shark:
Spline Animation Blueprint controls:
Static Meshes
Stingray, Manta Ray & Cuttlefish Animations:
Supported Platforms:
Supported Target Build Platforms:
Texture Size:
Texture Sizes:
Tree LODs:
Turret Blueprint Features:
Vertex Animation Textures:
Vertex Animations:
Vertex count:
Vertex Counts:
Vertex Counts (for highest LODs)
Vertex count of Character:
Vertex counts of Manta Ray:
Vertex counts of Stingray:
Vertices:
Whales, Sharks and Dolphins also includes:
Technical Features:
Rigged:

Yes

Rigged to Epic skeleton:

Yes

If rigged to the Epic skeleton, IK bones are included:

No

Animated:

Yes

Number of Animations:

6 (Epic Third Person Template Animations)

Animation types:

In-Place

Number of characters:

3 (1 goblin body with different clothing skeletal meshes)

Vertex counts of characters:

49,123

Number of Materials and Material Instances:

75

Number of Textures:

76

Texture Resolutions:

8192 = 6 4096 = 59 2048 = 9 512 = 1 256 = 1 64 =1

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Goblin Character Creator

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