Etherion Foliage Plugin

Unreal Left Foliage Physics Out.

We Fixed That.

LITE Plugin

Available on Fab I Unreal Engine 5.0+

PRO Plugin

Available on Fab I Unreal Engine 5.0+

Studio Package

Custom License

$

5

License Per Seat

Full source code

Physics-Driven Foliage Interaction

Dynamic Wind System

Object Pooling Optimization

Future Updates & Support

Enhanced Performance

Bonus Content

Additional Features

$

120

Everything from Lite

Destructible Foliage

Bone-Based Physics Detection

Saving & Loading

Ambient Foliage FX

Weapons & Explosion Support

Vehicle Support

Grass & Landscape Trails

Procedural Weather System

Priority Support

+ Many More Features & Bonuses!

Quote

License Per Project

Everything from Pro

Support contract

Option for 100k+ available

LITE Plugin

Available on Fab I Unreal Engine 5.0+

$

5

License Per Seat

Full source code

Physics-Driven Foliage Interaction

Dynamic Wind System

Object Pooling Optimization

Future Updates & Support

Enhanced Performance

Bonus Content

Additional Features

PRO Plugin

Available on Fab I Unreal Engine 5.0+

$

120

Everything from Lite

Bone-Based Physics Detection

Destructible Foliage

Saving & Loading

Ambient Foliage FX

Weapons & Explosion Support

Vehicle Support

Grass & Landscape Trails

Procedural Weather System

Priority Support

+ Many More Features!

Studio Package

Custom License

Quote

License Per Project

Everything from Pro

Support contract

Option for 100k+ available

Physics Driven Interaction

Add physics-driven foliage to all gametypes, whether that be third-person, first person, 2D sidescrollers, top-down games, or VR Desktop games. One system, infinite styles!

Cinamatics

Bring your worlds to life with real-time foliage motion that reacts naturally to every camera pass, character, and breeze. Perfect for cinematic shots that feel alive.

Cinamatics

Bring your worlds to life with real-time foliage motion that reacts naturally to every camera pass, character, and breeze. Perfect for cinematic shots that feel alive.

Grass Trails

Every step, wheel, and creature leaves behind smooth, fading trails in the grass. The trails are fully dynamic and customizable to your world’s needs.

Action Games

Bullets tear through foliage with dynamic reactions.
Leaves bend, branches snap, and impact ripples spread in real time. No fake hit markers here!

Action Games

Bullets tear through foliage with dynamic reactions.
Leaves bend, branches snap, and impacts spread in real time. No fake hit markers here!

Landscape Trails

Carve impressions across landscapes as players run, slide, or drive through your world, blending perfectly with terrain materials.

Wind

Dynamic, directional wind that ripples across foliage, reacting to gusts, storms, and motion. Lightweight and fully customizable.

Wind

Dynamic, directional wind that blows across foliage, reacting to gusts, storms, and motion. Lightweight and fully customizable.

About Us:

Hey, we’re really glad you’ve made it to our site!

This section’s just a quick intro to the small team behind all the foliage magic. Etherion Designs is a tiny studio based in Australia with one big goal: to make game development smoother, faster, and a whole lot more enjoyable for Unreal Engine devs.

We’re a team of three:
A programmer, a lead dev with over 20 years of game dev experience, and a marketer/copywriter who keeps the communication sharp. Together, we live and breathe Unreal Engine, and we care about helping developers build the worlds they dream about.

That mission is what led us to create the Etherion Foliage Plugin.

Unreal doesn’t offer proper foliage physics out of the box, and honestly, we think it should. Most devs end up hacking together a solution, only to hit performance walls or spend weeks building systems that never quite feel right.

So we built something better. After two years of work (and a lot of late-night feedback sessions), we created a foliage system that’s lightweight, optimized, and easy to use in any project, whether you’re building a small indie game or a full-scale world.

Thanks for being here. We hope the plugin helps you make something awesome!

Currently working with this foliage and I love it!

@ampcoppo

Keep up the good work! The swapping in and out with foliages and the foliage placement tools are so useful they should’ve been how Unreal Engine always designed foliage.

@Benimru71

I have purchased a ton of your alien environment packs and your foliage system is GREAT!!

@artmusic333

Picked this up last week and already using it in two projects. Works perfectly and saved me a bunch of time.

@DevKairo

Amazing work, thank you for making it so accessible!

@getrekt8365

Actually, I’m super keen for this. Nice work!

@xsgtsalty5197

Simple but effective. Does what it says and does it well!

@IndieForge42

Beautiful!! thank you so much!!!

@AlanGodshaw

This is so much better than trying to do it myself. The wind effects look great and performance is good even with tons of foliage. Definitely recommend.

@LunaDevs

Still not sure?

If you want unfiltered feedback or just wanna poke around before grabbing anything, come hang with us on Discord!