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Elevate your aquatic scenes with the “Fish for Fish School System 2” Package, a comprehensive collection designed to bring vibrant life to your underwater environments.
This package is not just a set of models but a dynamic ecosystem, featuring 11 uniquely animated fish species.

Key Components:

Variety of Fishes: Includes 11 different fish species, each with their own skeletal animations, static meshes, vertex animated meshes, and ragdoll physics assets.
Compatibility with Fish School Systems: Designed to integrate seamlessly with the Fish School System V2 and Fish School System V1, enhancing collective movement and behavior.
Multiple LOD Levels: Each fish species comes with 3 levels of detail (LOD), ranging from 90 to 2400 vertices, with an average LOD0 triangle count of about 1500 vertices for optimal performance and detail.

Fish Species Included:

  • Clownfish
  • Moorish Idol
  • Cod
  • Clown Trigger Fish
  • Perch
  • Elephant Nose Fish
  • Flagtail
  • Splendid Dottyback
  • Cow Fish
  • Sergeant Baker
  • Bonito

Additional Underwater Effects:
The package is enriched with underwater caustic lighting, fog, and depth of field post-processing effects, all of which are showcased in the accompanying video.
These effects add a layer of realism and depth to your underwater scenes.

The “Fish for Fish School System 2” Package is perfect for game developers, VR experiences, and educational projects, providing a realistic and engaging underwater world. Its comprehensive features and high compatibility make it an essential addition for anyone looking to create a dynamic and lifelike aquatic environment.

Additional Notes:
All Animal Animations:
Ambient Environment Sound Effects
Animation types:
Animation type:
Beluga Whale:
Beluga whale, Dolphin and Great White also include:
Blue Whale:
Both the Stingray and Manta Ray include:
Character Texture Resolutions:
Characters Texture Resolutions:
Davis3D Wind Blueprint
Decal Texture Resolutions:
Documentation Included:
Dolphin Animations:
Engine Compatibility:
Environment Texture Resolutions
Fish Model
Grass LODs:
Great White Shark:
If rigged to the Epic skeleton, IK bones are included:
Important/Additional Notes:
Intended Platform:
Levels of Detail:
Materials and Material Instances:
Network Replicated:
Number of Animations:
Number of Blueprints:
Number of Character Materials and Material Instances:
Number of Character Textures:
Number of characters:
Number of Demo Environment Materials and Material Instances:
Number of Demo Environment Textures:
Number of Environment Textures
Number of Material Instances
Number of Materials:
Number of Materials and Material Instances:
Number of Meshes:
Number of Posed Animations
Number of Skeletal Meshes:
Number of Static Meshes:
Number of Textures:
Number of Unique Materials and Material Instances:
Number of Unique Meshes:
Orca Animations:
Other Features:
Other LODs:
Other Texture Resolutions:
Physically-Based Rendering
Physics Assets:
Plant Species
Plant Species meshes
Primary Textures:
Props scaled to Epic skeleton:
Rigged to Epic skeleton:
Rock Meshes
Scaled to Epic skeleton:
Skeletal Meshes:
Sky Features
Sperm Whale & Shark:
Spline Animation Blueprint controls:
Static Meshes
Stingray, Manta Ray & Cuttlefish Animations:
Supported Development Platforms:
Supported Platforms:
Supported Target Build Platforms:
Texture Resolutions:
Texture Size:
Texture Sizes:
Tree LODs:
Turret Blueprint Features:
Vertex Animation Textures:
Vertex Animations:
Vertex count:
Vertex Counts:
Vertex Counts (for highest LODs)
Vertex counts of characters:
Vertex count of Character:
Vertex counts of Manta Ray:
Vertex counts of Stingray:
Whales, Sharks and Dolphins also includes:
Technical Features:


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Fish for School System 2


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