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Uncover the secrets of an extraterrestrial world with our Mysterious Alien Desert Temple, a comprehensive asset pack designed to bring an otherworldly ambiance to your projects.
With 49 meticulously crafted meshes and 4 versatile material themes, this package is a treasure trove for creators seeking to infuse their projects with a blend of ancient mystique and alien technology.
Each mesh comes with multiple texture and material variations for extensive customization. Choose from Sandstone, Black Stone, Silver, and Gold to set the perfect tone for your temple.

Key Features

Varied Mesh Collection

  • 3 Pillar Meshes
  • 2 Stair Meshes
  • 2 Large Stone Blocks
  • 17 Rubble Variations
  • 2 Pharaoh Statue Heads (Alien and Human)
  • 4 Hooded Statue Mesh Variations
  • 1 Anubis Statue and Staff
  • 7 Giant Wall Variations
  • 4 Rock Variations
  • 1 Sculpted Landscape Mesh
  • 3 Mountain Variations

Dynamic Particle Effects:
Create a compelling atmosphere with particle effects essential for simulating intense sandstorm weather conditions.
Includes 4 dust particles (with 3 variations each), rocks falling particles (with sound effect), and dust specks particles (with a blueprint for camera proximity effects).

Immersive Sound and Visual Effects:
Enhance the ambiance with two Desert Wind sounds: Intense Sandstorm and Distant Wind Howling.
A distance-based heat-distortion post-processing effect adds realism to your desert scenes.

Demonstration Levels:
Explore 3 Levels demonstrating the potential uses of these assets, providing inspiration and a showcase of the pack’s capabilities.

This Mysterious Alien Desert Temple pack is not just a collection of assets; it’s a gateway to creating immersive, alien-themed environments, perfect for games, cinematics, and VR experiences. Dive into a world of ancient alien mystery and let your creativity flourish with this unique and versatile asset pack.

Features:

3 Pillar Meshes 2 Stair Meshes 2 large stone block Meshes 17 Rubble Meshes 8 Statue Meshes 7 Giant Wall Meshes 4 Rock Meshes 3 Mountain Variations 1 Landscape Mesh 2 Wind Sound Effects + Cues 1 Rocks Falling Sound Effect + Cue Distance based Heat wave Post-processing Material Dust Specks Emmitter Falling Rocks Emmitter SandStorm Volumetric Emmitter 4 Heavy Dust emmitters 4 Thin Dust emmitters 4 Dark Blue Dust emmitters (for dark level variation) Moon, Gas Planet, Planet Clouds and Stars textures included

Vertex count:
Additional Notes:
All Animal Animations:
Ambient Environment Sound Effects
Animated:
Animation types:
Animation type:
Animations:
BP_School_System
Beluga Whale:
Beluga whale, Dolphin and Great White also include:
Blue Whale:
Blueprints
Both the Stingray and Manta Ray include:
Character Texture Resolutions:
Characters Texture Resolutions:
Characters:
Davis3D Wind Blueprint
Decal Texture Resolutions:
Documentation:
Documentation Included:
Dolphin Animations:
Engine Compatibility:
Environment Texture Resolutions
Environment:
Fish Model
Grass LODs:
Great White Shark:
Humpback:
If rigged to the Epic skeleton, IK bones are included:
Important/Additional Notes:
Input:
Intended Platform:
Levels of Detail:
Materials and Material Instances:
Network Replicated:
Notes
Number of Animations:
Number of Blueprints:
Number of Character Materials and Material Instances:
Number of Character Textures:
Number of characters:
Number of Demo Environment Materials and Material Instances:
Number of Demo Environment Textures:
Number of Environment Textures
Number of Material Instances
Number of Materials:
Number of Meshes:
Number of Posed Animations
Number of Skeletal Meshes:
Number of Static Meshes:
Number of Unique Materials and Material Instances:
Orca Animations:
Other
Other Features:
Other LODs:
Other Texture Resolutions:
Particles
Physically-Based Rendering
Physics Assets:
Plant Species
Plant Species meshes
Plants
Primary Textures:
Props scaled to Epic skeleton:
Rigged:
Rigged to Epic skeleton:
Rock Meshes
Rocks
Scaled to Epic skeleton:
Skeletal Meshes:
Sky Features
Sounds
Sperm Whale & Shark:
Spline Animation Blueprint controls:
Static Meshes
Stingray, Manta Ray & Cuttlefish Animations:
Supported Platforms:
Supported Target Build Platforms:
Texture Size:
Texture Sizes:
Tree LODs:
Turret Blueprint Features:
Vertex Animation Textures:
Vertex Animations:
Vertex Counts:
Vertex Counts (for highest LODs)
Vertex counts of characters:
Vertex count of Character:
Vertex counts of Manta Ray:
Vertex counts of Stingray:
Vertices:
Whales, Sharks and Dolphins also includes:
Technical Features:
LODs:

Yes

Number of Materials and Material Instances:

110

Number of Textures:

127

Number of Unique Meshes:

49

Collision:

Yes, automatically generated

Texture Resolutions:

4096 x 104 2048 x 9 1024 x 9 512 x 3 256 x 1 4 x 1

Supported Development Platforms:

Windows and Mac

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