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Meet Ave, a Military Cyborg gone rogue! Her hobbies include explosions, violence, and kittens!
Rigged with the Epic Skeleton, and set up for Apple’s Live Link facial motion-capture app, you can easily spend hours animating her to you hearts desire!
The character mesh is 70k triangles, and contains two 4k UV maps, bringing only the best of quality to both films and games. The character also contains a morph target to adjust the hair size, and make moderate adjustments to the breast size.
Ave comes with three texture skins, which have been modified with material masks to produce, and includes 3 LODS for game optimization.

Features:
Rigged:
Rigged to Epic skeleton:
If rigged to the Epic skeleton, IK bones are included:
Animated:
Number of Animations:
Animation type:
Number of characters:
Vertex counts of characters:
Number of Materials and Material Instances:
Number of Textures:
Texture Resolutions:
Supported Development Platforms:
Additional Notes:
All Animal Animations:
Ambient Environment Sound Effects
Animation types:
Animations:
BP_School_System
Beluga Whale:
Beluga whale, Dolphin and Great White also include:
Blue Whale:
Blueprints
Both the Stingray and Manta Ray include:
Character Texture Resolutions:
Characters Texture Resolutions:
Characters:
Collision:
Davis3D Wind Blueprint
Decal Texture Resolutions:
Documentation:
Documentation Included:
Dolphin Animations:
Engine Compatibility:
Environment Texture Resolutions
Environment:
Fish Model
Grass LODs:
Great White Shark:
Humpback:
Important/Additional Notes:
Input:
Intended Platform:
LODs:
Levels of Detail:
Materials and Material Instances:
Network Replicated:
Number of Blueprints:
Number of Character Materials and Material Instances:
Number of Character Textures:
Number of Demo Environment Materials and Material Instances:
Number of Demo Environment Textures:
Number of Environment Textures
Number of Material Instances
Number of Materials:
Number of Meshes:
Number of Posed Animations
Number of Skeletal Meshes:
Number of Static Meshes:
Number of Unique Materials and Material Instances:
Number of Unique Meshes:
Orca Animations:
Other
Other Features:
Other LODs:
Other Texture Resolutions:
Particles
Physically-Based Rendering
Physics Assets:
Plant Species
Plant Species meshes
Plants
Primary Textures:
Props scaled to Epic skeleton:
Rock Meshes
Rocks
Scaled to Epic skeleton:
Skeletal Meshes:
Sky Features
Sounds
Sperm Whale & Shark:
Spline Animation Blueprint controls:
Static Meshes
Stingray, Manta Ray & Cuttlefish Animations:
Supported Platforms:
Supported Target Build Platforms:
Texture Size:
Texture Sizes:
Tree LODs:
Turret Blueprint Features:
Vertex Animation Textures:
Vertex Animations:
Vertex count:
Vertex Counts:
Vertex Counts (for highest LODs)
Vertex count of Character:
Vertex counts of Manta Ray:
Vertex counts of Stingray:
Vertices:
Whales, Sharks and Dolphins also includes:
Technical Features:
Notes

Using Apple ARKit requires the AppleARKit and AppleARKitFaceSupport plugins to be enabled. This character has two additional hair bones attached to the head of the Epic Games Skeleton.

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Stylized Cyborg Girl

$14.00

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