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Elevate your aquatic scenes with the Ocean Orca Pack, featuring an innovative spline-based animation system for dynamic acceleration, turns, and rolls.
This comprehensive package includes:

  • Extensive Spline Blueprint with settings for tailor-made customizations
  • A swim animation with directional support with Blendspaces
  • 3 Beached Orca animations (Idle, Begging, Eating)
  • 4 Levels of Detail (LODs)
  • Dry & Wet Material options
  • Fin and Blubber bones for realistic Ragdoll Physics

Capture lifelike nuances with blinking eyes and intricate dental rows. A well-thought-out Material Parent enables granular control over your material instances.

For added convenience, the Blueprint System comes with exhaustive in-editor documentation. A demo scene is also included, complete with Underwater PostProcess settings, Caustic Lighting, Fog, and Depth of Field. This scene showcases animated Orcas to demonstrate the full capabilities of the Orca Spline Blueprint.

Spline Animation Blueprint controls:

  • Movement speeds for slow and fast modes
  • Animation Playrates for slow and fast
  • Timing for how long to swim slow and fast
  • Randomness multiplier of timing
  • Acceleration speed
  • Deceleration speed
  • Roll speed
  • Roll intensity
  • Mesh Scale
  • Starting Distance
  • Toggle dynamic speed or maintain a constant speed.
  • Constant speed Play Rate, Movement Speed & Animation Intensity

 

Spline System Tutorial

Animations:

Swimming Pose Idle Pose Left Pose Right Beached Whale Animation Beached Begging with mouth open Beached Eating Animation

Animation types:
Rigged to Epic skeleton:
Additional Notes:
All Animal Animations:
Ambient Environment Sound Effects
Animation type:
BP_School_System
Beluga Whale:
Beluga whale, Dolphin and Great White also include:
Blue Whale:
Blueprints
Both the Stingray and Manta Ray include:
Character Texture Resolutions:
Characters Texture Resolutions:
Characters:
Collision:
Davis3D Wind Blueprint
Decal Texture Resolutions:
Documentation:
Dolphin Animations:
Engine Compatibility:
Environment Texture Resolutions
Environment:
Features:
Fish Model
Grass LODs:
Great White Shark:
Humpback:
If rigged to the Epic skeleton, IK bones are included:
Important/Additional Notes:
Input:
Intended Platform:
LODs:
Levels of Detail:
Materials and Material Instances:
Network Replicated:
Notes
Number of Blueprints:
Number of Character Materials and Material Instances:
Number of Character Textures:
Number of Demo Environment Materials and Material Instances:
Number of Demo Environment Textures:
Number of Environment Textures
Number of Material Instances
Number of Materials:
Number of Materials and Material Instances:
Number of Meshes:
Number of Posed Animations
Number of Skeletal Meshes:
Number of Static Meshes:
Number of Textures:
Number of Unique Materials and Material Instances:
Number of Unique Meshes:
Orca Animations:
Other
Other Features:
Other LODs:
Other Texture Resolutions:
Particles
Physically-Based Rendering
Physics Assets:
Plant Species
Plant Species meshes
Plants
Primary Textures:
Props scaled to Epic skeleton:
Rock Meshes
Rocks
Skeletal Meshes:
Sky Features
Sounds
Sperm Whale & Shark:
Static Meshes
Stingray, Manta Ray & Cuttlefish Animations:
Supported Development Platforms:
Supported Target Build Platforms:
Texture Size:
Texture Sizes:
Tree LODs:
Turret Blueprint Features:
Vertex Animation Textures:
Vertex Animations:
Vertex count:
Vertex Counts:
Vertex Counts (for highest LODs)
Vertex count of Character:
Vertex counts of Manta Ray:
Vertex counts of Stingray:
Vertices:
Whales, Sharks and Dolphins also includes:
Technical Features:
Spline Animation Blueprint controls:

Movement speeds for slow and fast modes Animation Playrates for slow and fast Timing for how long to swim slow and fast Randomness multiplier of timing Acceleration speed Deceleration speed Roll speed Roll intensity Mesh Scale Starting Distance Toggle dynamic speed or maintain a constant speed. Constant speed Play Rate, Movement Speed & Animation Intensity

Vertex counts of characters:

4862

Texture Resolutions:

Orca Texture Resolutions: 4096 = 5 1024 = 2 256 = 1 Environment Texture Resolutions: 2048 = 1 1024 = 5 512 = 3

Animated:

Yes

Scaled to Epic skeleton:

Yes

Number of characters:

1

Rigged:

Yes

Number of Animations:

7

Supported Platforms:

Desktop PC Xbox 1 PS4 HTC Vive Oculus Rift

Documentation Included:

Yes, in blueprint notes

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Orca

$14.00

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