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Elevate your underwater game environments with our Ocean Pliosaur Pack, featuring a state-of-the-art procedural spline animation system.
This system is meticulously crafted to enable the Pliosaurs to move with natural grace, bending, rolling, swimming, and gliding effortlessly along the paths you create.

Key Features of the Animation System:

  • Adaptive Movement Speeds: Options for both slow and fast swimming modes.
  • Variable Animation Playrates: Adjust playrates for both slow and fast swimming.
  • Customizable Swim Timing: Set durations for slow and fast swimming phases with a randomness multiplier for added unpredictability.
  • Fine-Tuned Acceleration and Deceleration: Control the speeds for a more realistic aquatic motion.
  • Dynamic Roll Control: Adjust roll speed and intensity to suit different scenarios.
  • Scalability: Easily modify the Mesh Scale to fit various sizes.
  • Start Point Flexibility: Set the Starting Distance for varied entry points.
  • Speed Modes: Choose between dynamic speed changes or a consistent speed with adjustable Play Rate, Movement Speed, and Animation Intensity.

Material and Blueprint Customization:
The Material Parent in this pack has been thoughtfully structured to grant you full control over your material instances, ensuring that you can adjust and fine-tune the appearance of your Pliosaurs with precision. The Blueprint System is also complemented with detailed in-editor documentation, aiding you in making the most of its capabilities.

Immersive Demo Scene Included:
To showcase the full potential of the Ocean Pliosaur Pack, we’ve included a demo scene complete with underwater post-process settings, caustic lighting, fog, and depth of field. This scene features numerous Pliosaurs navigating pre-set paths, demonstrating the versatility and effectiveness of the Pliosaur Spline Blueprint.

Whether for educational, entertainment, or gaming projects, this Ocean Pliosaur Pack is your key to unlocking a world of prehistoric underwater animation, brimming with realism and customization options.

Rigged:

Yes

Additional Notes:
All Animal Animations:
Ambient Environment Sound Effects
Animation type:
Animations:
BP_School_System
Beluga Whale:
Beluga whale, Dolphin and Great White also include:
Blue Whale:
Blueprints
Both the Stingray and Manta Ray include:
Character Texture Resolutions:
Characters Texture Resolutions:
Characters:
Collision:
Davis3D Wind Blueprint
Decal Texture Resolutions:
Documentation:
Dolphin Animations:
Environment Texture Resolutions
Environment:
Features:
Fish Model
Grass LODs:
Great White Shark:
Humpback:
If rigged to the Epic skeleton, IK bones are included:
Important/Additional Notes:
Input:
LODs:
Materials and Material Instances:
Network Replicated:
Notes
Number of Blueprints:
Number of Character Materials and Material Instances:
Number of Character Textures:
Number of Demo Environment Materials and Material Instances:
Number of Demo Environment Textures:
Number of Environment Textures
Number of Material Instances
Number of Materials:
Number of Materials and Material Instances:
Number of Meshes:
Number of Posed Animations
Number of Skeletal Meshes:
Number of Static Meshes:
Number of Textures:
Number of Unique Materials and Material Instances:
Number of Unique Meshes:
Orca Animations:
Other
Other Features:
Other LODs:
Other Texture Resolutions:
Particles
Physically-Based Rendering
Physics Assets:
Plant Species
Plant Species meshes
Plants
Primary Textures:
Props scaled to Epic skeleton:
Rock Meshes
Rocks
Skeletal Meshes:
Sky Features
Sounds
Sperm Whale & Shark:
Spline Animation Blueprint controls:
Static Meshes
Stingray, Manta Ray & Cuttlefish Animations:
Supported Development Platforms:
Supported Platforms:
Supported Target Build Platforms:
Texture Size:
Texture Sizes:
Tree LODs:
Turret Blueprint Features:
Vertex Animation Textures:
Vertex Animations:
Vertex count:
Vertex Counts:
Vertex Counts (for highest LODs)
Vertex count of Character:
Vertex counts of Manta Ray:
Vertex counts of Stingray:
Vertices:
Whales, Sharks and Dolphins also includes:
Technical Features:
Scaled to Epic skeleton:

Yes

Rigged to Epic skeleton:

No

Animated:

Yes

Number of characters:

1

Number of Animations:

3

Animation types:

In-place

Levels of Detail:

3

Vertex counts of characters:

LOD0 = 9224 LOD1 = 2967 LOD2 = 1630

Texture Resolutions:

2 x 2048×4096 1 x 2048×2048 2 x 1024×1024 1 x 1024×512 1 x 512×512 2 x 4×4

Engine Compatibility:

4.9.2 4.10.4 4.11.2 4.12.5 4.13.1

Intended Platform:

Desktop PC MAC Xbox 1 PS4 Oculus Rift HTC VIve

Documentation Included:

Yes, In Blueprints

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Dinosaur – Pliosaur

$9.00

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