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Enhance your digital environments with our meticulously crafted Ancient Statues Pack, a collection that infuses classical elegance into modern design.
This pack includes a selection of three full-body statues, two detailed head sculptures, and a timeless marble pillar, each modeled with precision and care.

Key Features:

  • Diverse Material Selection: Elevate each sculpture with a choice of six materials – gold, silver, pristine white marble, sleek black marble, classic concrete, and weathered dirty concrete, allowing for a variety of aesthetic themes.
  • Versatile Material Parents: Customize the look of your sculptures with ease. Each material type, be it gold, marble, or concrete, can be modified at the parent level, enabling simultaneous updates across all sculptures for cohesive design changes.
  • Rich Display Environment: Included is an elegantly designed display environment, complete with photorealistic baked lighting. This setting is ideal for showcasing the statues in their full glory.
  • Assorted Wall & Floor Materials: The pack also features a range of wall and floor materials, including rendered concrete and an option for velvet carpet with parallax effects, adding depth and luxury to your scenes.

Technical Specifications:

  • Prepared for Lighting and Collision: All models are equipped with lightmap UVs and collision meshes, ensuring easy integration and interactivity within your projects.
  • Optimized File Size: With an efficient design utilizing compressed RGB texture masks, the pack maintains a minimal file size without compromising on quality.

Perfect for game developers, architects, and 3D artists, this Ancient Statues Pack offers a blend of classical artistry and modern technical prowess.
Whether creating an immersive game environment, a virtual museum, or a cinematic scene, these statues add a touch of timelessness and sophistication.
Download this pack today, and bring a piece of ancient beauty to your digital world!

Features:

3 Statue Meshes: Angel of Death, Mercury & Female Soldier. 2 Head Bust Meshes: Female & Ceasar (Male) 1 Roman Pillar Mesh 1 Master Material for the Statues & Pillar. 6 Parent Material Instances: Concrete, Dirty Concrete, Gold, Silver, White & Black Marble. 6 Material Instances for each individual mesh A Light-baked BSB environment for displaying the Meshes. 4 Architectural Material parents; Basic Wall, Plastered Wall, Basic Carpet, Parallaxed Carpet 5 Seamless Marble textures (4096×4096 resolution)

Vertex count:
Additional Notes:
All Animal Animations:
Ambient Environment Sound Effects
Animated:
Animation types:
Animation type:
Animations:
BP_School_System
Beluga Whale:
Beluga whale, Dolphin and Great White also include:
Blue Whale:
Blueprints
Both the Stingray and Manta Ray include:
Character Texture Resolutions:
Characters Texture Resolutions:
Characters:
Davis3D Wind Blueprint
Decal Texture Resolutions:
Documentation:
Documentation Included:
Dolphin Animations:
Engine Compatibility:
Environment Texture Resolutions
Environment:
Fish Model
Grass LODs:
Great White Shark:
Humpback:
If rigged to the Epic skeleton, IK bones are included:
Important/Additional Notes:
Input:
Intended Platform:
Levels of Detail:
Materials and Material Instances:
Network Replicated:
Notes
Number of Animations:
Number of Blueprints:
Number of Character Materials and Material Instances:
Number of Character Textures:
Number of characters:
Number of Demo Environment Materials and Material Instances:
Number of Demo Environment Textures:
Number of Environment Textures
Number of Material Instances
Number of Materials:
Number of Posed Animations
Number of Skeletal Meshes:
Number of Static Meshes:
Number of Unique Materials and Material Instances:
Number of Unique Meshes:
Orca Animations:
Other
Other Features:
Other LODs:
Other Texture Resolutions:
Particles
Physically-Based Rendering
Physics Assets:
Plant Species
Plant Species meshes
Plants
Primary Textures:
Props scaled to Epic skeleton:
Rigged:
Rigged to Epic skeleton:
Rock Meshes
Rocks
Scaled to Epic skeleton:
Skeletal Meshes:
Sky Features
Sounds
Sperm Whale & Shark:
Spline Animation Blueprint controls:
Static Meshes
Stingray, Manta Ray & Cuttlefish Animations:
Supported Platforms:
Texture Resolutions:
Texture Size:
Tree LODs:
Turret Blueprint Features:
Vertex Animation Textures:
Vertex Animations:
Vertex Counts:
Vertex Counts (for highest LODs)
Vertex counts of characters:
Vertex count of Character:
Vertex counts of Manta Ray:
Vertex counts of Stingray:
Vertices:
Whales, Sharks and Dolphins also includes:
Technical Features:
Texture Sizes:

4096 x 25 2048 x 7 1024 x 1 [4×4] x 2

Collision:

Yes, automatically generated.

LODs:

6

Number of Meshes:

6 Static Meshes

Number of Materials and Material Instances:

6 Materials. 58 Material Instances

Number of Textures:

35

Supported Development Platforms:

PC, Windows, Oculus Rift, HTC Vive

Supported Target Build Platforms:

PC, Windows, Oculus Rift, HTC Vive

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Ancient Statues with Showcase Museum

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