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Immerse yourself in the mystical world of our Low-Poly Ocean Temple, the perfect addition for creating stylized, low-end gaming experiences.
This comprehensive package is a treasure trove of assets designed to bring your underwater scenes to life with a touch of fantasy and ancient allure!

What’s Inside:

Diverse Range of Assets: Dive into a collection of 15 enchanting rocks, 15 vibrant aquatic plants, and 48 modular temple meshes. Plus, a captivating vertex animated low-poly jellyfish adds a dynamic touch to your marine world.

Mesmerizing Underwater Effects: Elevate your scenes with realistic underwater phenomena, including caustic sunlight reflections, ethereal god-rays, playful bubbles, and floating dust motes. The plants sway gently, mimicking the movement of water, adding to the immersive experience.

Rich Landscape Material: The package features a landscape material with three displaced layers for added depth and realism. Tessellation is optional, allowing for flexibility in performance optimization.

VR & Mobile Game Ready: Optimized for forward shading, this asset pack is ideal for VR and mobile game development. (Note: Forward shading needs to be activated in project settings.)

Customizable Aesthetics: Every mesh in this package features gradient-based UVs, offering extensive color customization. With the materials provided, you can effortlessly craft your unique vision for each rock, plant, and environmental piece.

Features:

Parent Material that allows for a single tickbox to swap all materials to Mobile support mode 48 Modular Temple Meshes 4 Cliff Rocks 5 Large Rock Structures 2 Medium Rocks 4 Tiny Rocks 3 Sea Weed Meshes 2 Kelp Meshes 8 Assorted Coral Meshes 2 Coral Meshes (with 2 material types) 1 Vertex Animated Jellyfish 4 Jellyfish Group Particle variations 1 Dust Mote particle, with a blueprint that pins the dust motes to the camera God Ray Mesh and Material

Additional Notes:
All Animal Animations:
Ambient Environment Sound Effects
Animated:
Animation types:
Animation type:
Animations:
BP_School_System
Beluga Whale:
Beluga whale, Dolphin and Great White also include:
Blue Whale:
Blueprints
Both the Stingray and Manta Ray include:
Character Texture Resolutions:
Characters Texture Resolutions:
Characters:
Davis3D Wind Blueprint
Decal Texture Resolutions:
Documentation:
Documentation Included:
Dolphin Animations:
Engine Compatibility:
Environment Texture Resolutions
Environment:
Fish Model
Grass LODs:
Great White Shark:
Humpback:
If rigged to the Epic skeleton, IK bones are included:
Important/Additional Notes:
Input:
Intended Platform:
Levels of Detail:
Materials and Material Instances:
Network Replicated:
Notes
Number of Animations:
Number of Blueprints:
Number of Character Materials and Material Instances:
Number of Character Textures:
Number of characters:
Number of Demo Environment Materials and Material Instances:
Number of Demo Environment Textures:
Number of Environment Textures
Number of Material Instances
Number of Materials:
Number of Meshes:
Number of Posed Animations
Number of Skeletal Meshes:
Number of Static Meshes:
Number of Unique Materials and Material Instances:
Orca Animations:
Other
Other Features:
Other LODs:
Other Texture Resolutions:
Particles
Physically-Based Rendering
Physics Assets:
Plant Species
Plant Species meshes
Plants
Primary Textures:
Props scaled to Epic skeleton:
Rigged:
Rigged to Epic skeleton:
Rock Meshes
Rocks
Scaled to Epic skeleton:
Skeletal Meshes:
Sky Features
Sounds
Sperm Whale & Shark:
Spline Animation Blueprint controls:
Static Meshes
Stingray, Manta Ray & Cuttlefish Animations:
Supported Platforms:
Supported Target Build Platforms:
Texture Size:
Texture Sizes:
Tree LODs:
Turret Blueprint Features:
Vertex Animation Textures:
Vertex Animations:
Vertex count:
Vertex Counts (for highest LODs)
Vertex counts of characters:
Vertex count of Character:
Vertex counts of Manta Ray:
Vertex counts of Stingray:
Vertices:
Whales, Sharks and Dolphins also includes:
Technical Features:
Number of Unique Meshes:

76

Collision:

Yes, automatically generated

Vertex Counts:

Temple Archway = 23,000 Temple Brick Stack = 13000 All other Temple Meshes = 1000-10,000 Kelp = 13000 All other Plant Meshes = 300-2000 Cliffs = 3000-5000 Medium Rocks = 2000 Small Rocks = 400 Tiny Rocks = 150 Jellyfish = 200

LODs:

Yes, Automatically Generated

Number of Materials and Material Instances:

40

Number of Textures:

16

Texture Resolutions:

3 x 2048 6 x 1024 4 x 512 3 x 128 and below

Supported Development Platforms:

Windows & Mac

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Poly Style Ocean Pack 2 – Ancient Temple Ruins

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