Spend more time on what you love—creating stunning games with our physics system!
Guaranteed stunning results or your $1 back!
Join over 6751 devs (like you) who've made their visions a reality with our assets in 2022!
Join over 6751 devs (like you) who've made their visions a reality with our assets in 2022!
Watch plants sway and react realistically to players, creating a truly immersive experience.
Explore snow-capped mountains, diverse plant life, and stunning skies – all ready to be your canvas.
Populate your world with rocks, shrubs, trees, and more, all under CC0 licensing.
Enjoy smooth gameplay without sacrificing beauty.
Our blueprint system makes adding this magic to your game a breeze.
So, you’ve stumbled upon our little corner of the internet. Congratulations! Your procrastination skills are truly top-notch.
Now, brace yourself, fellow game dev. You’re about to witness a miracle: a physics system that doesn’t make your game look like it was animated by a squirrel on espresso.
And the best part? It’s so user-friendly, you might actually finish your game before the heat death of the universe. I know, I know – completing a project? Sounds like fantasy in our world of eternal early access.
So why choose our physics system? Because let’s face it, your current one probably has all the grace and elegance of a drunken giraffe trying to ice skate. And while that might be hilarious, it’s not exactly what you promised your Kickstarter backers, is it?
Don’t worry, we’ve all been there. Making games where the laws of physics seem more like vague suggestions. Where your characters move like they’re permanently stuck in a pool of invisible jelly. Where your vehicles handle with all the precision of a shopping cart with a wonky wheel.
So, are you ready to make a game that doesn’t look like it was made during a 48-hour game jam fueled by nothing but Mountain Dew and determination? Of course you are! Of course you are! Let’s transform that passion project into a physics masterpiece.
Well, my cynical friend, the catch is that I’m probably an idiot for practically giving this away. But hey, that’s future me’s problem.
So why am I doing this? Maybe I’m feeling generous. Maybe I’m having a mid-life crisis. Or maybe I just want to see the looks on the AAA studios’ faces when indie devs start pumping out games that don’t look like they were made in MS Paint.
Look, I’ve been in the trenches. I’ve tasted the bitter coffee of 4 AM debugging sessions. I’ve felt the soul-crushing weight of a physics engine that just won’t cooperate.
I’m here to help you skip all that nonsense and get straight to the good stuff – making kick-ass games!
So, are you ready to make physics your b*tch?
The choice is yours, dev. But choose wisely – your players’ motion sickness depends on it.
When the physics blueprint moves away from the plant, it converts back into a foliage instance – ensuring smooth performance.
We’ve integrated 6 plants into the system, ready to enhance your world with vibrant and interactive vegetation with the following features:
Transform your landscape with the Etherion Wind System.
This powerful tool blankets your entire level with a dynamic wind map, bringing each plant to life with realistic animations.
Customize wind intensity, speed, and scale to enhance the realism and immersion of your environment effortlessly.
Experience realistic planet materials with varying ring sizes, vibrant nebulae, and twinkling star effects.
This package also includes two mountains and a range of efficient cloud materials, creating an immersive and visually captivating atmosphere.
Discover our pack of 7 rocks featuring an auto-snow-surface material, ensuring snow stays on top for realistic transitions.
This adds a touch of authenticity and visual appeal to your environments, making them more immersive and lifelike.
Automatically detect the surface beneath your player and play the right footstep sound.
There are 29 ground sounds like dirt, grass, mud, and sand, plus 16 water footstep sounds.
The Alien Physics World includes extensive step-by-step documenatation and tutorial videos to help you set up and customize the system.
Whether you’re a beginner or an experienced developer, these tutorials will help you master the Foliage System quickly.
Note: This asset utilizes Skeletal Meshes and Physics assets, not Vertex Animation.
If you wish to create your own interactive foliage meshes, you must create Skeletal Meshes using 3rd Party Software.
– A user-friendly foliage physics system
– 6 foliage types integrated with the system
– A dynamic foliage wind system
– 7 rocks featuring auto-snow-surface material for realistic transitions
– Stunning stars, nebula, and planets to enhance your Atmosphere
– 2 snowcapped mountain meshes with ethereal misty cloud materials
– Bioluminescent Water Material utilizing Distance Fields
– Extensive video tutorials!!!
70k = 1
50k = 2
10-20k = 4
5-10k = 4
1-5k = 12
500 & under = 5
Alien Plant Parent Material
Planet Parent Material
Planet Ring Parent Material
Rock Master Parent with Snow-top
Long Grass Parent Material
Landscape Island Material
Mountain Material
Nebula
Twinkling Stars
Underwater Decal Material
WaterDustmote
52 Material Instances
4096 = 8
2048 = 28
1024 = 25
512 = 7
256 = 9
128 & under = 5
Foliage Influencer – This blueprint converts foliages to their associated blueprints.
Foliage Level Settings – This blueprint stores a list of foliage blueprints.
Foliage Plant Parent – This parent blueprint allows creation of child foliage blueprints.
Wind Controller – This blueprint controls the speed, scale and intensity of wind.
Player Grass Displacement – This blueprint reads the position of the player for the grass material.
Water Sound Collider – This blueprint creates collision for the water footstep sounds.
Water Trace Channel Changer – This blueprint allows quick adjustment of the collision channel for the Water Sound Collider.
Particle Follower – This blueprint enables you to keep a particle following the player efficiently.
Distance Field Spline – This blueprint allows artificial creation of distance fields without a visible mesh. It is useful for shoreline water glow effects.
Physics Cube – the cube that can be pushed around in the level by the player.
Physics Ball – the ball that can be pushed around in the level by the player.
Explosion Projectile & Explosion Placeholder – Used to test physics interaction.
Footsteps AnimNotify Blueprint – Traces the physical material beneath the player and plays the appropriate footstep sound effect.
12 Balloon sounds
4 Foliage Rustle sounds
Ambient Wind sound
Explosion sound
6 Dirt footsteps
7 Grass footsteps
7 Hard Rock footsteps
9 Sand footsteps
6 Wet Bud footsteps
5 Shallow Water footsteps
5 Deep Water footsteps
Explosion
Glowmote
5 Deep Water footsteps
The blueprints in this asset do not currenty support multiplayer. However, multiplayer support is planned for a future update.
Alien Physics World supports Unreal Engine versions 4.27 and above.
No! Our system uses blueprints, so even if you’re not a coding pro, you can easily integrate it into your game.
Absolutely! The assets are under CC licensing, so you can use them freely in any project, commercial or personal.
Yes! You can adapt the landscape to your story, integrate your own meshes, and change materials to create your unique vision.
Download the asset, follow the included guide, and unleash your creativity! If you have any questions, our community is always happy to help.
No problem! Feel free to contact us, and we’ll be happy to assist you.
No problem! Our blueprint-driven system integrates seamlessly. Plus, our detailed guide makes world-building a breeze.
We hear you. This system is optimized for smooth gameplay, even on less beefy machines. We tested it, and it ran at a silky-smooth – trust us, your players will thank you.
This isn't your grandma's foliage pack. We've got diverse alien plants, including some from our paid environments, plus rocks, mountains, and photorealistic skies to set the scene. ️
Go nuts! The environment is yours to adapt to your story, and you can even integrate your own meshes. We won't hold you back.
Thanks for taking the time to read this page and I look forward to hearing from you soon!
Aaaaaah you made it to the warm and cosy place in the PS section.
And, in case you’re one of those people who just skip to the end, here’s
the deal:
I’m offering you an alien world physics system…
Only for $1!
Seriously? Still reading? Who hurt you?…
This system will allow your players to seamlessly interact with your
world without tanking your frame rate!
It includes many features such as auto snow materials, planets,
atmosphere, wind system and footstep sound system!
You will also be getting your hands on 6 pre integrated plants!
So act now and just hit the damn order button.
There’s no “catch” to this offer.
No shenanigans of any kind (pinky promise).
Holy smokes! Still with me…What do ya need to see? Magic?
Is that what you want?
Look, I don’t know what else to tell you…
What I will say is this…
I’m so confident this physics system will have a HUGE impact on your
game, that if it doesn’t, let me know…
And I’ll even give you back the $1.
How’s that for magic?
Okay, hit the big purple obnoxious button below and claim your copy now.
Tick-tock.
Tick-tock.
You won’t regret it.